This includes a couple of changes:
Make it possible to change water color, texture, opacity and depth in the WB instead through .ini files
Restrict those water settings to the currently selected water polygon instead of the entire map
Enable the water to be passable with a check box to units can walk in it
This includes a couple of changes:
Make it possible to change water color, texture, opacity and depth in the WB instead through .ini files
Restrict those water settings to the currently selected water polygon instead of the entire map
Enable the water to be passable with a check box to units can walk in it