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refactor(terrain): Simplify cloud movement clamping#1648

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xezon merged 3 commits into
TheSuperHackers:mainfrom
xezon:xezon/refactor-cloud-movement
Sep 30, 2025
Merged

refactor(terrain): Simplify cloud movement clamping#1648
xezon merged 3 commits into
TheSuperHackers:mainfrom
xezon:xezon/refactor-cloud-movement

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@xezon

@xezon xezon commented Sep 29, 2025

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This change simplifies cloud movement clamping. It is not necessary to use loops. But practically the loop condition never hits anyway.

TODO

  • Replicate in Generals

@xezon xezon added Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing labels Sep 29, 2025
Comment thread GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DShaderManager.cpp Outdated
Comment thread GeneralsMD/Code/GameEngineDevice/Source/W3DDevice/GameClient/W3DShaderManager.cpp Outdated
@xezon

xezon commented Sep 30, 2025

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Replicated in Generals without conflicts.

@xezon
xezon merged commit 358f660 into TheSuperHackers:main Sep 30, 2025
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@xezon
xezon deleted the xezon/refactor-cloud-movement branch September 30, 2025 17:52
fbraz3 pushed a commit to fbraz3/GeneralsX that referenced this pull request Nov 10, 2025
fbraz3 pushed a commit to fbraz3/GeneralsX that referenced this pull request Feb 23, 2026
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Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing

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