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[ZH] Add cmake setup for WWAudio and make it compile with VS2022 #584
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de81849
Setup CMake for WWAudio
jlallas384 6017441
Fix compiler errors - VS6
jlallas384 5079f51
Fix compilers errors - VS2022
jlallas384 3a60502
Revert change to ::W3DNEW
xezon 6c09ccd
Replace W3DNEW with new for allocating a AutoPoolClass derived type
xezon 914dbfd
Add header files to CMakeLists.txt
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54 changes: 54 additions & 0 deletions
54
GeneralsMD/Code/Libraries/Source/WWVegas/WWAudio/CMakeLists.txt
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,54 @@ | ||
| set(WWAUDIO_SRC | ||
| "AABTreeSoundCullClass.h" | ||
| "AudibleSound.cpp" | ||
| "AudibleSound.h" | ||
| "AudioEvents.h" | ||
| "AudioSaveLoad.cpp" | ||
| "AudioSaveLoad.h" | ||
| "FilteredSound.cpp" | ||
| "FilteredSound.h" | ||
| "Listener.cpp" | ||
| "Listener.h" | ||
| "listenerhandle.cpp" | ||
| "listenerhandle.h" | ||
| "LogicalListener.cpp" | ||
| "LogicalListener.h" | ||
| "LogicalSound.cpp" | ||
| "LogicalSound.h" | ||
| "PriorityVector.h" | ||
| "sound2dhandle.cpp" | ||
| "sound2dhandle.h" | ||
| "Sound3D.cpp" | ||
| "Sound3D.h" | ||
| "sound3dhandle.cpp" | ||
| "sound3dhandle.h" | ||
| "SoundBuffer.cpp" | ||
| "SoundBuffer.h" | ||
| "SoundChunkIDs.h" | ||
| "SoundCullObj.h" | ||
| "soundhandle.cpp" | ||
| "soundhandle.h" | ||
| "SoundPseudo3D.cpp" | ||
| "SoundPseudo3D.h" | ||
| "SoundScene.cpp" | ||
| "SoundScene.h" | ||
| "SoundSceneObj.cpp" | ||
| "SoundSceneObj.h" | ||
| "soundstreamhandle.cpp" | ||
| "soundstreamhandle.h" | ||
| "Threads.cpp" | ||
| "Threads.h" | ||
| "Utils.cpp" | ||
| "Utils.h" | ||
| "WWAudio.cpp" | ||
| "WWAudio.h" | ||
| ) | ||
|
|
||
| add_library(z_wwaudio STATIC) | ||
| set_target_properties(z_wwaudio PROPERTIES OUTPUT_NAME wwaudio) | ||
|
|
||
| target_sources(z_wwaudio PRIVATE ${WWAUDIO_SRC}) | ||
|
|
||
| target_link_libraries(z_wwaudio PRIVATE | ||
| z_wwcommon | ||
| ) |
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