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4 changes: 2 additions & 2 deletions Core/Libraries/Source/WWVegas/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ target_include_directories(core_wwcommon INTERFACE
# WW3D2
WWAudio
WWDebug
# WWDownload
# WWDownload # is not added because headers are included as "WWDownload/file.h"
WWLib
WWMath
WWSaveLoad
Expand All @@ -42,7 +42,7 @@ target_include_directories(core_wwvegas INTERFACE
#WW3D2
WWAudio
WWDebug
WWDownload
# WWDownload # is not added because headers are included as "WWDownload/file.h"
WWLib
WWMath
WWSaveLoad
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2 changes: 0 additions & 2 deletions Core/Libraries/Source/WWVegas/WWDebug/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(WWDEBUG_SRC
wwdebug.cpp
wwdebug.h
Expand All @@ -9,7 +8,6 @@ set(WWDEBUG_SRC
wwprofile.h
)

# Targets to build.
add_library(core_wwdebug STATIC)
set_target_properties(core_wwdebug PROPERTIES OUTPUT_NAME wwdebug)

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2 changes: 0 additions & 2 deletions Core/Libraries/Source/WWVegas/WWLib/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(WWLIB_SRC
always.h
argv.cpp
Expand Down Expand Up @@ -157,7 +156,6 @@ if(WIN32)
)
endif()

# Targets to build.
add_library(core_wwlib STATIC)
set_target_properties(core_wwlib PROPERTIES OUTPUT_NAME wwlib)

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1 change: 0 additions & 1 deletion Core/Libraries/Source/WWVegas/WWMath/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,6 @@ set(WWMATH_SRC
wwmathids.h
)

# Targets to build.
add_library(core_wwmath STATIC)
set_target_properties(core_wwmath PROPERTIES OUTPUT_NAME wwmath)

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2 changes: 0 additions & 2 deletions Core/Libraries/Source/WWVegas/WWSaveLoad/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(WWSAVELOAD_SRC
definition.cpp
definition.h
Expand Down Expand Up @@ -36,7 +35,6 @@ set(WWSAVELOAD_SRC
wwsaveload.h
)

# Targets to build.
add_library(core_wwsaveload STATIC)
set_target_properties(core_wwsaveload PROPERTIES OUTPUT_NAME wwsaveload)

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2 changes: 0 additions & 2 deletions Core/Libraries/Source/WWVegas/WWStub/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,10 +1,8 @@
# Set source files
set(WWSTUB_SRC
wwallocstub.cpp
wwdebugstub.cpp
)

# Targets to build.
add_library(core_wwstub STATIC)
set_target_properties(core_wwstub PROPERTIES OUTPUT_NAME wwstub)

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2 changes: 0 additions & 2 deletions Generals/Code/Libraries/Source/WWVegas/WW3D2/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(WW3D2_SRC
aabtree.cpp
aabtree.h
Expand Down Expand Up @@ -229,7 +228,6 @@ set(WW3D2_SRC
ww3dtrig.h
)

# Targets to build.
add_library(g_ww3d2 STATIC)
set_target_properties(g_ww3d2 PROPERTIES OUTPUT_NAME ww3d2)

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2 changes: 0 additions & 2 deletions Generals/Code/Tools/ParticleEditor/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(PARTICLEED_SRC
"CButtonShowColor.cpp"
"CButtonShowColor.h"
Expand Down Expand Up @@ -27,7 +26,6 @@ set(PARTICLEED_SRC
"VelocityTypePanels.h"
)

# Targets to build.
add_library(g_particleeditor SHARED)
set_target_properties(g_particleeditor PROPERTIES OUTPUT_NAME particleeditor PREFIX "")

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2 changes: 0 additions & 2 deletions Generals/Code/Tools/WorldBuilder/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(WORLDBUILDER_SRC
"src/addplayerdialog.cpp"
"src/AutoEdgeOutTool.cpp"
Expand Down Expand Up @@ -195,7 +194,6 @@ set(WORLDBUILDER_SRC
"include/WorldBuilderView.h"
)

# Targets to build.
add_executable(g_worldbuilder WIN32)

target_include_directories(g_worldbuilder PRIVATE
Expand Down
2 changes: 0 additions & 2 deletions GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# Set source files
set(WW3D2_SRC
aabtree.cpp
aabtree.h
Expand Down Expand Up @@ -234,7 +233,6 @@ set(WW3D2_SRC
ww3dtrig.h
)

# Targets to build.
add_library(z_ww3d2 STATIC)
set_target_properties(z_ww3d2 PROPERTIES OUTPUT_NAME ww3d2)

Expand Down