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[build] fix for unit tests to run on VSTS - #274
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To get our desired behavior on VSTS, we have to: - Make sure our call to NUnit returns a failing exit code - Set the "Continue on Error" option in VSTS - Add a step at the end of our build definition in VSTS to fail the build if any issues ocurred To make this work, we have to change our `<Exec />` task usage to `ContinueOnError="ErrorAndContinue"`. I tested the VSTS behavior upstream in xamarin-android, see a build here: https://devdiv.visualstudio.com/DevDiv/_build/index?buildId=1478269 Other changes: - Added `Resource.designer.cs` to .gitignore to match xamarin-android
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To get our desired behavior on VSTS, we have to:
build if any issues ocurred
To make this work, we have to change our
<Exec />task usage toContinueOnError="ErrorAndContinue".I tested the VSTS behavior upstream in xamarin-android, see a build here:
https://devdiv.visualstudio.com/DevDiv/_build/index?buildId=1478269
Other changes:
Resource.designer.csto .gitignore to match xamarin-android