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[spritekit] Update for iOS 10.3 beta 1 - #1628

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VincentDondain merged 1 commit into
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Feb 3, 2017
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[spritekit] Update for iOS 10.3 beta 1#1628
VincentDondain merged 1 commit into
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VincentDondain:spritekit-b1

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VincentDondain merged commit fde791e into dotnet:xcode8.3 Feb 3, 2017
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VincentDondain deleted the spritekit-b1 branch February 3, 2017 19:07
VincentDondain added a commit to VincentDondain/xamarin-macios that referenced this pull request Feb 14, 2017
This is part 2 of dotnet#1628:
"[spritekit] Update for iOS 10.3 beta 1"

Thanks Tim for spotting these issues.
VincentDondain added a commit that referenced this pull request Feb 15, 2017
This is part 2 of #1628:
"[spritekit] Update for iOS 10.3 beta 1"

Thanks Tim for spotting these issues.

`attributeValues`, `valueForAttributeNamed:` & `setValue:forAttributeNamed:` should all
be exposed because it would seem that the first one (`attributeValues`) is used to grab the values of **each attribute** associated with the node's attached shader.
When the 2 others let you access the value of a given shader's attribute.
spouliot pushed a commit to spouliot/xamarin-macios that referenced this pull request Mar 28, 2017
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6 participants