[spritekit] Update for iOS 10.3 beta 1 - #1628
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VincentDondain
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Feb 14, 2017
This is part 2 of dotnet#1628: "[spritekit] Update for iOS 10.3 beta 1" Thanks Tim for spotting these issues.
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This is part 2 of #1628: "[spritekit] Update for iOS 10.3 beta 1" Thanks Tim for spotting these issues. `attributeValues`, `valueForAttributeNamed:` & `setValue:forAttributeNamed:` should all be exposed because it would seem that the first one (`attributeValues`) is used to grab the values of **each attribute** associated with the node's attached shader. When the 2 others let you access the value of a given shader's attribute.
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Mar 28, 2017
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