My solution for Pokèseek, a competition hosted by ARIES, IITD where the task was to make the best Pokèmon Showdown bot. This is a rule based solution that really only handles the situation within the constraints of the challenge. For a more robust approach, try pmariglia/foul-play (uses MCTS) or reinforcement learning.
Clone the original server code
git clone https://github.com/Aries-IITD/Tryst-RL-Codebase
Then copy paste all files here in the client folder (replace existing files) After that install both client and server dependencies with
cd client
pip install -r requirements.txt
cd ../server
npm i
And then just run the server and driver as per the instructions in the orignal repo linked above (Aries-IITD/Tryst-RL-Codebase)
I'll keep making better versions and it would be useful to be able to compare them all.