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Mine-imator 2.0.2 Continuation Build 1.0.7

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@mbandersmc mbandersmc released this 23 Oct 15:21
· 13 commits to master since this release

Features

  • Added custom project thumbnails.
    • Customize the image that accompanies a project on the Home screen.
    • Accessible through the Project settings tab.
  • Added "Play / Stop animation" keybind to set the playhead to its starting position when paused (Shift + Space).
    • Mimics the behavior of the Play / Pause keybind before Mine-imator 2.0.

Changes

  • Updated Minecraft assets to 1.21.3.
    • New Bundles, Banner Pattern items, Redstone Torch.
    • Support for 'light_emission' block model element tag.
  • The "Select all" option will no longer select filtered timelines (ghosts, color tags, search query).
  • The "Select keyframes..." options in the timeline context menu will no longer select keyframes in filtered timelines.
  • Objects with a parent and no keyframes will now always stay at 0,0,0 instead of reverting to their original position values.
  • The frame editor tab's title will now show the selected keyframe's position instead of always showing the playhead's position.
    • Selecting multiple keyframes will make it show the number of selected keyframes instead.
  • Renamed "Play animation" keybind to "Play / Pause animation".

Bugfixes

  • Fixed shapes with camera textures not being able to use render mode.
    • Known limitation: Camera textures can only display 1 sample.
  • Fixed timeline markers being duplicated after importing keyframes and reloading the project.
  • Fixed awkward behavior when zooming the timeline in or out during playback with auto-scroll enabled.
  • Fixed awkward behavior when middle-click dragging the timeline during the zooming animation.
  • Fixed maximum timeline scroll length ignoring timeline markers.