Multi sync API#6077
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(cherry picked from commit bcb31c327653329e62e4430815fe1e981751f9dc)
(cherry picked from commit fcde973)
notimaginative
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Apr 2, 2024
(cherry picked from commit ecb33e7)
notimaginative
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Apr 2, 2024
# Conflicts: # code/scripting/api/libs/ui.cpp # code/scripting/api/objs/enums.cpp # code/scripting/api/objs/enums.h # code/scripting/api/objs/multi_objects.cpp
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Jul 25, 2025
A minor bug in scp-fs2open#6077 resulted in a crash loading campaigns on the multi ui. The bug itself was not fatal, however it triggered a cascade of poor error handling which led to a crash. A lot of these issues date back to retail. This fixes the minor bug, and hopefully adds enough error handling to preemptively squash a repeat of the crash problem.
notimaginative
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A minor bug in #6077 resulted in a crash loading campaigns on the multi ui. The bug itself was not fatal, however it triggered a cascade of poor error handling which led to a crash. A lot of these issues date back to retail. This fixes the minor bug, and hopefully adds enough error handling to preemptively squash a repeat of the crash problem.
Kestrellius
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A minor bug in scp-fs2open#6077 resulted in a crash loading campaigns on the multi ui. The bug itself was not fatal, however it triggered a cascade of poor error handling which led to a crash. A lot of these issues date back to retail. This fixes the minor bug, and hopefully adds enough error handling to preemptively squash a repeat of the crash problem.
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Methods for the SCPUI Multi Sync API. Relies on #6073, so probably best to wait until that is merged to review this one.
#6073 is included in this one, so I closed it. Merging this will get both.