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HDR10 Bloom, Lens Flares, Misc Updates#78

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themrdemonized merged 2 commits intothemrdemonized:all-in-one-vs2022-wpofrom
deggua:hdr-bloom
Oct 5, 2024
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HDR10 Bloom, Lens Flares, Misc Updates#78
themrdemonized merged 2 commits intothemrdemonized:all-in-one-vs2022-wpofrom
deggua:hdr-bloom

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@deggua
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@deggua deggua commented Oct 4, 2024

  • Added HDR10 bloom effect rendering
  • Added HDR10 lens flare effect rendering
  • Added HDR10 sun rendering
  • Added AgX tonemapping, removed Lottes and one of the Reinhard options
  • Added HDR10 gamma and brightness adjustments
  • Added HDR10 UI saturation parameter to correct for UI blending in non-linear colorspace
  • Improved HDR10 defaults

Russian translations are machine translations, feel free to modify

New effects shouldn't have any performance impact for people not using HDR10 mode or people not using the effects in HDR10 mode. For people using HDR10 VRAM usage will be increased slightly (~8MB). The 2 render targets I create should only be created if the game was started in HDR10 mode, so no extra VRAM usage for non-HDR10 users.

deggua added 2 commits October 4, 2024 03:49
- Added HDR10 lens flare rendering and parameters to modded exes menu
- Added AgX tonemappers for HDR
- Added UI saturation correction parameter to compensate for blending in non-linear colorspace
- Added HDR10 adjustments for gamma and lift (brightness)
- Added HDR10 sun rendering, which renders the sun procedurally to take advantage of bloom/lens flares (normal sun is too dim to produce any effect)
- Improved defaults for most HDR10 settings, there are difficulties getting the settings right between vanilla and modded
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thanks

@themrdemonized themrdemonized merged commit ffe1d8e into themrdemonized:all-in-one-vs2022-wpo Oct 5, 2024
themrdemonized added a commit that referenced this pull request Oct 5, 2024
HDR10 Bloom, Lens Flares, Misc Updates

(cherry picked from commit ffe1d8e)
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2 participants