HDR10 Bloom, Lens Flares, Misc Updates#78
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themrdemonized merged 2 commits intothemrdemonized:all-in-one-vs2022-wpofrom Oct 5, 2024
Merged
HDR10 Bloom, Lens Flares, Misc Updates#78themrdemonized merged 2 commits intothemrdemonized:all-in-one-vs2022-wpofrom
themrdemonized merged 2 commits intothemrdemonized:all-in-one-vs2022-wpofrom
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- Added HDR10 lens flare rendering and parameters to modded exes menu - Added AgX tonemappers for HDR - Added UI saturation correction parameter to compensate for blending in non-linear colorspace - Added HDR10 adjustments for gamma and lift (brightness) - Added HDR10 sun rendering, which renders the sun procedurally to take advantage of bloom/lens flares (normal sun is too dim to produce any effect) - Improved defaults for most HDR10 settings, there are difficulties getting the settings right between vanilla and modded
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HDR10 Bloom, Lens Flares, Misc Updates (cherry picked from commit ffe1d8e)
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Russian translations are machine translations, feel free to modify
New effects shouldn't have any performance impact for people not using HDR10 mode or people not using the effects in HDR10 mode. For people using HDR10 VRAM usage will be increased slightly (~8MB). The 2 render targets I create should only be created if the game was started in HDR10 mode, so no extra VRAM usage for non-HDR10 users.