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sync with upstream#97

Merged
mkolar merged 44 commits into
ynput:master-upstreamfrom
getavalon:master
Dec 19, 2019
Merged

sync with upstream#97
mkolar merged 44 commits into
ynput:master-upstreamfrom
getavalon:master

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@mkolar mkolar commented Dec 19, 2019

Thank you for your contribution to Avalon! Here's how you can get your code merged quickly.

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Briefly summarise the changes you've made, something human-readable to get the reader up-to-speed with your thought process (hint: everyone loves bullet-lists). If the PR is in response to an existing issue (it should), link to this here.

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antirotor and others added 30 commits November 12, 2019 13:21
this change is correcting mapping fps values set like decimals. For example fps set as 25.0 wouldn't be mapped correctly. This change will cast fps to int if it finds its decimal places are zero. It is also adding more fps mapping for maya.
Avoid using `nuke.Text_Knob` since it could be a layout divider if the init value is an empty string.
The spacing between `OptionalAction` menu action icon and label may differ between hosts. Make them all the same.
Fix loader in Houdini 18 as it returns 'long' instead of 'int'
@mkolar mkolar merged commit 0c7f3da into ynput:master-upstream Dec 19, 2019
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4 participants